Sitting in the middle of a richly textured, marshy field, just outside the town of Dromahair, this house in fact literally evolved from the ground up. It has two parts: a cast-concrete, part-buried series of sleeping, working and washing chambers below ground, and a glass-clad, open-plan living space on top. The glass room is a pavilion in the round, and a loose, informal rockroad brings you to the house and down into the landscape, the grass allowed to grow up to, around and under the house itself. The glass room tilts out and up in varying ways, so the ground but not the sky is reflected. In some lights and locations, the form disappears. The house dissolves and recedes back into the landscape, in a dynamic and delicate way, shifting minute by minute, depending on the light, the rain, the time of day. You can see right through the house, the landscape uninterrupted by its presence. The tilted, planted roof is even happily growing a little wild in places.